feat(mqttsn): support asleep client

This commit is contained in:
JianBo He 2022-03-08 17:22:27 +08:00
parent 01eb3ca93a
commit 98b97ad217
1 changed files with 146 additions and 46 deletions

View File

@ -71,6 +71,8 @@
register_inflight :: maybe(term()),
%% Topics list for awaiting to register to client
register_awaiting_queue :: list(),
%% Duration for asleep
asleep_timer_duration :: integer() | undefined,
%% Timer
timers :: #{atom() => disable | undefined | reference()},
%%% Takeover
@ -81,16 +83,17 @@
pendings :: list()
}).
-type(channel() :: #channel{}).
-type channel() :: #channel{}.
-type(conn_state() :: idle | connecting | connected | asleep | disconnected).
-type conn_state() :: idle | connecting | connected | asleep | awake
| disconnected.
-type(reply() :: {outgoing, mqtt_sn_message()}
-type reply() :: {outgoing, mqtt_sn_message()}
| {outgoing, [mqtt_sn_message()]}
| {event, conn_state()|updated}
| {close, Reason :: atom()}).
| {close, Reason :: atom()}.
-type(replies() :: reply() | [reply()]).
-type replies() :: reply() | [reply()].
-define(TIMER_TABLE, #{
alive_timer => keepalive,
@ -471,8 +474,25 @@ handle_in(?SN_WILLMSG_MSG(Payload),
handle_out(connack, ReasonCode, Channel)
end;
%% TODO: takeover ???
handle_in(Packet = ?SN_CONNECT_MSG(_Flags, _ProtoId, _Duration, ClientId),
Channel = #channel{
clientinfo = #{clientid := ClientId},
conn_state = ConnState})
when ConnState == asleep;
ConnState == awake ->
%% From the asleep or awake state a client can return either to the
%% active state by sending a CONNECT message [6.14]
?SLOG(info, #{ msg => "goto_connected_state"
, previous_state => ConnState
, clientid => ClientId
}),
handle_out(connack, ?SN_RC_ACCEPTED,
Channel#channel{conn_state = connected});
%% new connection
handle_in(Packet = ?SN_CONNECT_MSG(_Flags, _ProtoId, _Duration, _ClientId),
Channel) ->
Channel = #channel{conn_state = idle}) ->
case emqx_misc:pipeline(
[ fun enrich_conninfo/2
, fun run_conn_hooks/2
@ -589,7 +609,10 @@ handle_in(?SN_PUBACK_MSG(TopicId, MsgId, ReturnCode),
case emqx_session:puback(ClientInfo, MsgId, Session) of
{ok, Msg, NSession} ->
ok = after_message_acked(ClientInfo, Msg, Channel),
{ok, Channel#channel{session = NSession}};
{Replies, NChannel} = goto_asleep_if_buffered_msgs_sent(
Channel#channel{session = NSession}
),
{ok, Replies, NChannel};
{ok, Msg, Publishes, NSession} ->
ok = after_message_acked(ClientInfo, Msg, Channel),
handle_out(publish,
@ -672,7 +695,10 @@ handle_in(?SN_PUBREC_MSG(?SN_PUBCOMP, MsgId),
Channel = #channel{ctx = Ctx, session = Session, clientinfo = ClientInfo}) ->
case emqx_session:pubcomp(ClientInfo, MsgId, Session) of
{ok, NSession} ->
{ok, Channel#channel{session = NSession}};
{Replies, NChannel} = goto_asleep_if_buffered_msgs_sent(
Channel#channel{session = NSession}
),
{ok, Replies, NChannel};
{ok, Publishes, NSession} ->
handle_out(publish, Publishes,
Channel#channel{session = NSession});
@ -732,32 +758,47 @@ handle_in(UnsubPkt = ?SN_UNSUBSCRIBE_MSG(_, MsgId, TopicIdOrName),
{ok, {outgoing, UnsubAck}, NChannel}
end;
handle_in(?SN_PINGREQ_MSG(_ClientId),
Channel = #channel{conn_state = asleep}) ->
{ok, Outgoing, NChannel} = awake(Channel),
NOutgoings = Outgoing ++ [{outgoing, ?SN_PINGRESP_MSG()}],
{ok, NOutgoings, NChannel};
handle_in(?SN_PINGREQ_MSG(_ClientId), Channel) ->
handle_in(?SN_PINGREQ_MSG(ClientId), Channel)
when ClientId == undefined;
ClientId == <<>> ->
{ok, {outgoing, ?SN_PINGRESP_MSG()}, Channel};
handle_in(?SN_PINGRESP_MSG(), Channel) ->
handle_in(?SN_PINGREQ_MSG(ReqClientId),
Channel = #channel{clientinfo = #{clientid := ClientId}})
when ReqClientId =/= ClientId ->
?SLOG(warning, #{ msg => "awake_pingreq_clientid_not_match"
, clientid => ClientId
, request_clientid => ReqClientId
}),
%% FIXME: takeover_and_awake..
{ok, Channel};
handle_in(?SN_DISCONNECT_MSG(Duration), Channel) ->
case Duration of
undefined ->
handle_in(?SN_PINGREQ_MSG(ClientId),
Channel = #channel{conn_state = ConnState})
when ConnState == idle; ConnState == asleep; ConnState == awake ->
awake(ClientId, Channel);
handle_in(?SN_PINGREQ_MSG(ClientId),
Channel = #channel{conn_state = ConnState}) ->
?SLOG(error, #{ msg => "awake_pingreq_in_bad_conn_state"
, conn_state => ConnState
, clientid => ClientId
}),
handle_out(disconnect, protocol_error, Channel);
handle_in(?SN_DISCONNECT_MSG(_Duration = undefined), Channel) ->
handle_out(disconnect, normal, Channel);
_ ->
handle_in(?SN_DISCONNECT_MSG(Duration),
Channel = #channel{conn_state = ConnState})
when ConnState == connected; ConnState == asleep ->
%% A DISCONNECT message with a Duration field is sent by a client
%% when it wants to go to the asleep state. The receipt of this
%% message is also acknowledged by the gateway by means of a
%% DISCONNECT message (without a duration field) [5.4.21]
%%
%% TODO: asleep mechanism
AckPkt = ?SN_DISCONNECT_MSG(undefined),
{ok, {outgoing, AckPkt}, asleep(Duration, Channel)}
end;
{ok, [{outgoing, AckPkt}, {event, asleep}], asleep(Duration, Channel)};
handle_in(?SN_WILLTOPICUPD_MSG(Flags, Topic),
Channel = #channel{will_msg = WillMsg,
@ -1100,7 +1141,24 @@ do_unsubscribe(TopicFilters,
%%--------------------------------------------------------------------
%% Awake & Asleep
awake(Channel = #channel{session = Session, clientinfo = ClientInfo}) ->
awake(ClientId, Channel = #channel{conn_state = idle}) ->
?SLOG(warning, #{ msg => "awake_pingreq_in_idle_state"
, clientid => ClientId
}),
%% TODO: takeover and awake?
%% 1. Query emqx_cm_registry to get the session state?
%% 2. Takeover it and goto awake state
{ok, {outgoing, ?SN_PINGRESP_MSG()}, Channel};
awake(ClientId, Channel = #channel{
conn_state = ConnState,
session = Session,
clientinfo = ClientInfo = #{clientid := ClientId}})
when ConnState == asleep; ConnState == awake ->
?SLOG(info, #{ msg => "goto_awake_state"
, clientid => ClientId
, previous_state => ConnState
}),
{ok, Publishes, Session1} = emqx_session:replay(ClientInfo, Session),
{NPublishes, NSession} = case emqx_session:deliver(ClientInfo, [], Session1) of
{ok, Session2} ->
@ -1108,24 +1166,57 @@ awake(Channel = #channel{session = Session, clientinfo = ClientInfo}) ->
{ok, More, Session2} ->
{lists:append(Publishes, More), Session2}
end,
{Replies, NChannel} = outgoing_deliver_and_register(
do_deliver(NPublishes,
Channel#channel{session = NSession})
Channel1 = cancel_timer(asleep_timer, Channel),
{Replies0, NChannel0} = outgoing_deliver_and_register(
do_deliver(
NPublishes,
Channel1#channel{
conn_state = awake, session = NSession}
)
),
{ok, Replies, NChannel}.
Replies1 = [{event, awake} | Replies0],
{Replies2, NChannel} = goto_asleep_if_buffered_msgs_sent(NChannel0),
{ok, Replies1 ++ Replies2, NChannel}.
goto_asleep_if_buffered_msgs_sent(
Channel = #channel{
conn_state = awake,
session = Session,
asleep_timer_duration = Duration}) ->
case emqx_mqueue:is_empty(emqx_session:info(mqueue, Session)) andalso
emqx_inflight:is_empty(emqx_session:info(inflight, Session)) of
true ->
?SLOG(info, #{ msg => "goto_asleep_state"
, reason => buffered_messages_sent
, duration => Duration
}),
Replies = [ {outgoing, ?SN_PINGRESP_MSG()}
, {event, asleep}
],
{Replies, ensure_asleep_timer(Channel#channel{conn_state = asleep})};
false ->
{[], Channel}
end;
goto_asleep_if_buffered_msgs_sent(Channel) ->
{[], Channel}.
asleep(Duration, Channel = #channel{conn_state = asleep}) ->
%% 6.14: The client can also modify its sleep duration
%% by sending a DISCONNECT message with a new value of
%% the sleep duration
ensure_timer(asleep_timer, Duration,
cancel_timer(asleep_timer, Channel)
);
%%
%% XXX: Do we need to limit the maximum of Duration?
?SLOG(debug, #{ msg => "update_asleep_timer"
, new_duration => Duration
}),
ensure_asleep_timer(Duration, cancel_timer(asleep_timer, Channel));
asleep(Duration, Channel = #channel{conn_state = connected}) ->
ensure_timer(asleep_timer, Duration,
Channel#channel{conn_state = asleep}
).
?SLOG(info, #{ msg => "goto_asleep_state"
, duration => Duration
}),
ensure_asleep_timer(Duration, Channel#channel{conn_state = asleep}).
%%--------------------------------------------------------------------
%% Handle outgoing packet
@ -1154,10 +1245,11 @@ handle_out(connack, ReasonCode,
shutdown(Reason, AckPacket, Channel);
handle_out(publish, Publishes, Channel) ->
{Replies, NChannel} = outgoing_deliver_and_register(
{Replies1, NChannel} = outgoing_deliver_and_register(
do_deliver(Publishes, Channel)
),
{ok, Replies, NChannel};
{Replies2, NChannel2} = goto_asleep_if_buffered_msgs_sent(NChannel),
{ok, Replies1 ++ Replies2, NChannel2};
handle_out(puback, {TopicId, MsgId, Rc}, Channel) ->
{ok, {outgoing, ?SN_PUBACK_MSG(TopicId, MsgId, Rc)}, Channel};
@ -1688,6 +1780,14 @@ update_will_msg(Will, Payload) ->
%%--------------------------------------------------------------------
%% Timer
ensure_asleep_timer(Channel = #channel{asleep_timer_duration = Duration})
when is_integer(Duration) ->
ensure_asleep_timer(Duration, Channel).
ensure_asleep_timer(Durtion, Channel) ->
ensure_timer(asleep_timer, timer:seconds(Durtion),
Channel#channel{asleep_timer_duration = Durtion}).
cancel_timer(Name, Channel = #channel{timers = Timers}) ->
case maps:get(Name, Timers, undefined) of
undefined ->